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简介
From the fundamentals of Java syntax to its most advanced features (distributed computing, advanced Object-oriented capabilities, multithreading), Thinking In Java is designed to teach. Bruce Eckel's readable style and small, direct programming examples malce even the most arcane concepts clear.
目录
preface
preface to the 2nd edition
the cd rom
introduction
prerequisites
learningjava
goals
online documentation
chapters
exercises
multirnedia cd rom
source code
java versions
seminars and
mentoring
errors
note on the cover design
acknowledgements
introduction
objects
.the progress
of abstraction
an object has
an interface
the hidden
implementation
reusing the
implementation
inheritance: reusing
the interface
interchangeable objects
with polymorphism
object landscapes and
lifetimes
exception handling:
dealing with errors
multithreading
persistence
java and the lnternet
analysis and design
extreme programming
why java succeeds
strategies for transition
java vs. c++?
summary
2: everything is
an object
you manipolate objects
with references
you must create
all the objeas
you never need to
destroy an object
creating new data
types: class
methods, arguments,
and return values
building a
java program
your first java program
comments and embedded
docomentation
coding style
summary
exercises
3 : controlling
program flow
using java operators
execution control
sommary
exercises
i4: initialization
& cleanup
guaranteed initialization
with the constructor
method overloading
cleanup : finalization
and garbage collection
member initialization
array initialization
summary
exercises
5:hidingthe
implem
package:
the libraty unit
java access specifiers
interface and
implementation
class access
summary
exercises
6: reusing-classes
composition syntax
inheritance syntax
combining composition
and inheritance
choosing composition
vs. inheritance
protected
incremental
development
upcasting
the final keyword
lnitialization and
class loading
summary
exercises
7:polymorphism
upcasting revisited
the twist
overriding vs.
overloading
abstract classes
and methods
constructors and
polymorphism
designing with
inheritance
summary
exercises
8:interfaces&
innerclassex
interfaces
inner classes
summary
exercises
9: holding
yourobjects
arrays
introduction to
containers
container disadvantage:
unknown type
iterators
container taxonomy
collection
functionality
list functionality
set functionality
map functionality
holding references
iterators revisited
choosing an
implementation
sorting and
searching lists
utilities
unsupported
operations
java 1.0/1.1containers
summary
exercises
10:error handing
with exceptions
basic exceptions
catching an exception
creating your own
exceptions
the exception
specification
standard java
exceptions
performing cleanup
with finally
exception restrictions
constructors
exception matching
summary
exercises
11:the java
i/o system
the file class
input and output
adding attributes
and useful interfaces
readers&writers
off by itself:
randomaccessfile
typical uses of
i/o streams
standard i/o
compression
object serialization
tokenizing input
summary
exercises
12:run-time type
identification
the need for rtti
rtti syntax
reflection:run-time
class information
summary
exercises
13:creation windows
&appets
the basic applet
running applets from
the command line
making a button
capturing an event
text areas
controlling layout
the swing event model
a catalig of swing
components
packaging an applet
into a jar file
programming
techniques
visual programming
and beans
summary
exercises
14:multiple threads
responsive
userinterfaces
sharing
limited resources
blocking
priorities
runnable revisited
summary
exercises
15:distributed
computing
network programming
java database
connectivity(jdbc)
servlets
java server pages
rmi(remotemethod
invocation)
corba
enterprise javabeans
jini:distributed
services
summary
exercises
a:passing&
returning objects
passing
references around
making local copies
controlling
cloneability
read-only classes
summary
exercises
b:the javanative
interface(jni)
calling a
native method
accessing jni functions:
the jnienvargument.1069
passing and
using java objects
jni and
javaexceptions
jniand threading
using a preexisting
code base
additional
information
c:java programming
guidelines
design
implementation
d: resources
software
books
index
preface to the 2nd edition
the cd rom
introduction
prerequisites
learningjava
goals
online documentation
chapters
exercises
multirnedia cd rom
source code
java versions
seminars and
mentoring
errors
note on the cover design
acknowledgements
introduction
objects
.the progress
of abstraction
an object has
an interface
the hidden
implementation
reusing the
implementation
inheritance: reusing
the interface
interchangeable objects
with polymorphism
object landscapes and
lifetimes
exception handling:
dealing with errors
multithreading
persistence
java and the lnternet
analysis and design
extreme programming
why java succeeds
strategies for transition
java vs. c++?
summary
2: everything is
an object
you manipolate objects
with references
you must create
all the objeas
you never need to
destroy an object
creating new data
types: class
methods, arguments,
and return values
building a
java program
your first java program
comments and embedded
docomentation
coding style
summary
exercises
3 : controlling
program flow
using java operators
execution control
sommary
exercises
i4: initialization
& cleanup
guaranteed initialization
with the constructor
method overloading
cleanup : finalization
and garbage collection
member initialization
array initialization
summary
exercises
5:hidingthe
implem
package:
the libraty unit
java access specifiers
interface and
implementation
class access
summary
exercises
6: reusing-classes
composition syntax
inheritance syntax
combining composition
and inheritance
choosing composition
vs. inheritance
protected
incremental
development
upcasting
the final keyword
lnitialization and
class loading
summary
exercises
7:polymorphism
upcasting revisited
the twist
overriding vs.
overloading
abstract classes
and methods
constructors and
polymorphism
designing with
inheritance
summary
exercises
8:interfaces&
innerclassex
interfaces
inner classes
summary
exercises
9: holding
yourobjects
arrays
introduction to
containers
container disadvantage:
unknown type
iterators
container taxonomy
collection
functionality
list functionality
set functionality
map functionality
holding references
iterators revisited
choosing an
implementation
sorting and
searching lists
utilities
unsupported
operations
java 1.0/1.1containers
summary
exercises
10:error handing
with exceptions
basic exceptions
catching an exception
creating your own
exceptions
the exception
specification
standard java
exceptions
performing cleanup
with finally
exception restrictions
constructors
exception matching
summary
exercises
11:the java
i/o system
the file class
input and output
adding attributes
and useful interfaces
readers&writers
off by itself:
randomaccessfile
typical uses of
i/o streams
standard i/o
compression
object serialization
tokenizing input
summary
exercises
12:run-time type
identification
the need for rtti
rtti syntax
reflection:run-time
class information
summary
exercises
13:creation windows
&appets
the basic applet
running applets from
the command line
making a button
capturing an event
text areas
controlling layout
the swing event model
a catalig of swing
components
packaging an applet
into a jar file
programming
techniques
visual programming
and beans
summary
exercises
14:multiple threads
responsive
userinterfaces
sharing
limited resources
blocking
priorities
runnable revisited
summary
exercises
15:distributed
computing
network programming
java database
connectivity(jdbc)
servlets
java server pages
rmi(remotemethod
invocation)
corba
enterprise javabeans
jini:distributed
services
summary
exercises
a:passing&
returning objects
passing
references around
making local copies
controlling
cloneability
read-only classes
summary
exercises
b:the javanative
interface(jni)
calling a
native method
accessing jni functions:
the jnienvargument.1069
passing and
using java objects
jni and
javaexceptions
jniand threading
using a preexisting
code base
additional
information
c:java programming
guidelines
design
implementation
d: resources
software
books
index
Thinking in Java
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